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  • Writer's pictureBellaDovah

Sims 2 Mod: No Zodiac Chemistry

Updated: May 3

A crossed out diagram of the Sims 2 Zodiac Chemistry System

This mod removes zodiac-based attraction from the chemistry system. This means now all star signs will be neutral towards each other, none will have an attraction and none will have a repulsion. Personality points will still affect chemistry.


Since this removes a potential +35 to the best possible attraction score, I lowered the threshold required for 3 bolts of chemistry from a score of 90 to a score of 75. This seems to be a good balance but you can easily change this threshold if you disagree, read on to find out how.


When I tested this in my game, I found that 2 of my important Veronaville couples, Juliette Capp & Romeo Monty and Hermia Capp & Puck Summerdream previously had 1 bolt now have 2 bolts because they previously had the -35 penalty from mutual zodiac repulsion. As you can see from the screenshot below, with this mod, Juliette is much more attracted to Romeo now!


I highly recommend using this mod with a mod that adds Secondary Aspirations to the Chemistry system such as HobbesED’s Secondary Aspiration Attraction or Midge’s Romantic Standards. This will mean you have another very relevant way of getting attractions and repulsions.


I was inspired by DreadPirate’s Zodiac Compatibility Overhaul and I got some really helpful advice from MidgeTheTree here and here.


I in no way mean this mod as an insult to the belief in astrology. I wanted this mod for my game for several reasons; 1. I play with premade families and most of them have different personalities to what their star sign would usually be, 2. I use a few mods that basically untie star sign from personality such as Piqiwi’s Parenthood and Epi’s Baby Personality. This has pretty much resulted in star signs being completely random and irrelevant in my game. I did not want something so random interfering with the delicate complexity of the otherwise precise chemistry system.


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Download:

BellaDovah_NoZodiacChemistry
.zip
Download ZIP • 467B

Alternate: Nexus Mods


Tuning:

How to change the minimum required attraction score for 3 bolts:

  1. Open this mod with SimPe (note that some versions such as 0.75f/0.75.1.31194 will not display this mod correctly, but I can recommend 0.75.69, 0.73.44, or 0.77.69)

  2. Click on the Attraction Tuning BCON and click the plugin view tab

  3. Click on line 2 called 'Min Attraction for Heavy Attraction' and change the box next to 'Dec' on the left side from 75 (which was 90) to whatever you want!

  4. Click 'Commit' then save the package

If you need more help with this, let me know!


Compatibility:

Requires Nightlife.

Not compatible with DreadPirate’s Zodiac Compatibility Overhaul or any mod that also affects the following resources...

Attraction Tuning

BCON

0x7FD46CD0

0x00000115

Attraction Constants

BCON

0x7FD46CD0

0x00000145

Permissions:

Read my T.O.U.


Credits:

MidgeTheTree

DreadPirate/GonerilCapp/VeronavilleQuiltingBee

SimPe


Juliette being very attracted to Romeo in The Sims 2 now that they are not repulsed by each other's personalities

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